I. Course Design Principles > D. Interactivity

I.D.3 Course materials should be designed to encourage and support interactivity.

Values Supported



Interactive materials are more engaging for students. More engaged students are likely to be more active and more committed to interacting with others in the course. Generally, students learn more effectively when they are engaged by the course material.

This element supports Co-presence, because students will see other students responding to a shared authentic situation and Technology, because today’s technology has evolved to support various forms of interactivity, which educators may use to their advantage. Also, contemporary technology supports activities that encourage students with a variety of learning styles or modes, since interactivity often involves presentation forms other than text.


It’s obvious that interactive materials help to support interactive activities, but it is important to make wise choices when picking interactive materials. Instructors should seek out materials that have their own value, because they represent real world situations and/or reflect professional practice. Select materials for “authentic interactions”– so that students can see the value of the activity and appreciate that the activity is worthwhile.


Respecting different ways of learning is one of Chickering and Gamson’s seven principles: